       texture{Chrome_Metal  
               normal { hexagon 
                        normal { gradient x  scale .2 },
                        normal { ripples 5 scale .2 },
                        normal { crackle 4 scale .2 }
                        scale 0.15 }
               finish { diffuse 0.8 phong 1 reflection 0.2}
               } // end of texture ------------------------------------------------------
